Procedural feathers with geometry nodes - Blender project
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Andrea Ciani
A different method to create feathers using Blender 3.3.1
No particle system, only geometry nodes and shading editor!
Feel free to download it or if you can, help my channel with a little support :-)
Royalty Free License
This license grants you, the purchaser, the ability to make use of the purchased product for personal, educational, and or commercial purposes as long as those purposes do not violate any of the following:
- You may not resell, redistribute, or repackage the purchased product for free or commercially without explicit permission from the original creator,
- You may not use the purchased product in a logo, watermark, or trademark of any kind with the exception of: shader, material, and texture products are exempt as the product is used in a secondary manner.
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