Procedural Curve Interpolation System in geometry nodes - Blender project
€3+
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Andrea Ciani
You have not time to create a curve animation? Use this procedural curve interpolation system to make your interpolations between any curves on your project. Made in Blender 3.6.0
If you have any issues please comment on my YouTube channel or join on my Discord server (link in all my video tutorial description). This to avoid bad reviews caused by simple misunderstanding about the using of the content or because the Blender's team sometime changes the core code between versions of Blender breaking some geometry nodes setup badly.
Features:
- Collection selection of curves
- Want or not reset the children of your curves
- Control the resolution of all the curves
- Set the start and the base duration of the animation
- Set a shared or detailed blend power or delay factors in your animation
- Loop check + loop offset to have a custom gap between the animation loop
- Set the material.
- For each curve (in this project up to 5) you can manage the Delay, the Influence, the Blend power and have the feature to unlink whatever curves you need from the related chain of curves animation.
Royalty Free License
This license grants you, the purchaser, the ability to make use of the purchased product for personal, educational, and or commercial purposes as long as those purposes do not violate any of the following:
- You may not resell, redistribute, or repackage the purchased product for free or commercially without explicit permission from the original creator,
- You may not use the purchased product in a logo, watermark, or trademark of any kind with the exception of: shader, material, and texture products are exempt as the product is used in a secondary manner.
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