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Procedural Adaptive Subdivision with curves in geometry nodes - Blender project

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Procedural Adaptive Subdivision with curves in geometry nodes - Blender project

€2+
1 rating

Learn the basic idea of adaptive subdivision drawing curves on surface. Made in Blender 3.6.0 but with an update for Blender 4.0 that uses the Repeat Zone instead of duplication of the level group node.

Download the version for Blender 3 or 4 and also watch the second video tutorial after this below!

Features:

  • Up to 6 levels of subdivision for Blender v. 3 and UNLIMITED LEVELS for Blender v. 4
  • Threshold to start the subdivision
  • Distribution parameter to manage the spread of the levels
  • Offset curves from the normal of the mesh
  • Compression & extension of the mesh based by the offset of the curves with linear or powered shape

Royalty Free License

This license grants you, the purchaser, the ability to make use of the purchased product for personal, educational, and or commercial purposes as long as those purposes do not violate any of the following:

  • You may not resell, redistribute, or repackage the purchased product for free or commercially without explicit permission from the original creator,
  • You may not use the purchased product in a logo, watermark, or trademark of any kind with the exception of: shader, material, and texture products are exempt as the product is used in a secondary manner.
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